Dot product: the 3 formulas (coordinates, norm×cos, projection)
One number, three ways to compute it. Pick the formula matching what the problem gives you.
Three formulas, one result
Pick the fastest based on what you’re given.
1. From coordinates
The most useful in practice.
2. From norms and angle
where is the angle between the vectors.
3. From projection (less common)
If is the orthogonal projection of onto :
Key property: orthogonality
This is the perpendicularity test.
Example 1 (coordinates)
and . .
Example 2 (orthogonality)
Are and orthogonal? . Yes.
Vector norm (bonus)
So .
Common mistakes
- Confusing vector and point coordinates: .
- Sign of cos(θ): obtuse angle → cos < 0 → negative dot product.
- Norm vs dot product: , not directly.
What is the dot product of u(5, −2) and v(3, 4)?
Mini-quiz
Question 1 / 3Dot product of u(2, −3) and v(4, 1)?
